Optimized for APL Ragvala, an ancient gold dragon and the founder of the Five-Leaf Clover is dead. A funeral ceremony will be held in 3 days before he becomes one with the earth. Rokstasha, his friend and a djinni has asked the help of the adventurers to find the other members of the Five-Leaf Clover if they are still alive and have them attend the said ceremony. Part 2 of the Clover Group Series.
With two 1-hour Bonus Objectives! May 16, A strange new crime family has been growing and tightening its grips on local businesses. Any who refuse their offers are found dead shortly after, torn apart by claws and teeth.
Who is behind this wave of organized crime? May 22, A mysterious plague has struck the town of Glister and now bodies have gone missing from the local cemetery! The grave keeper has noticed strange lights at the abandoned manor on the hill. Can the adventurers stop the plague and solve The Mystery at Coppertop Manor? The Yellow Tooth goblin tribe living in the old copper mine have starting showing signs ofa sickness.
Some terrible corruption has welled up from the depths. Can the source ofcorruption be found so that the peaceful goblins may stay in a Mine of Their Own? Jul 15, Evil fey are trying to conquer Hillsfar by infiltrating the city and controlling key governmentpositions. May 31, Following the destruction of the Thunderbound and the Ark of the Mountains, the cloud giant known as Baron Rajiram, remains at-large.
If they can locate his partner-in-crime, the party will be a step closer to finally apprehending the Baron and bringing him to justice. May 27, Hot on the trail of Selise Teshwave and Baron Rajiram, the adventurers must enter newly exposed mountain excavations in the Galena mountains. Swift action must be taken to prevent the Baron from obtaining a powerful weapon from this ruin.
Veil of the Deserters
Meanwhile, the mysterious Teshwave siblings, Abigail and Char, are hot on the trail of their older sister. The fortress moves, slow yet inevitable in its trek across the land of Thar towards the Sword Coast. On board are Baron Rajiram and his servant, Selise of Teshwave, and the awoken defenses ready to keep the fortress afloat. Prepare for the assault. Though the Elemental Cults failed in the Dessarin Valley and in Mulmaster, fragments of their primordial cults still seek to destroy civilization.
An unlikely contact alerts the heroes to impending ruin in the city of Phlan. Will the heroes be able to follow the ravings of a mad man to stop this scheme, or will even more catastrophe be visited upon the City of Phlan? Heroes of the Realms have risen to stand against several recent events. And although they were indeed thwarted.
Some of these remnants still scheme, still desire to make their dreams of destruction reality. It is time for new heroes to rise. Years ago, a young wizard looked out over the walls of his city and saw a vision in the winds—a vision of fire, conquest and glory. Now, his hour of destiny is at hand, and it may well spell disaster for the world. The refugees of the Zhentarim Ghetto of Mulmaster have been abandoned by the city and its Thayan supporters. Work is hard to find, and even harder to accomplish as the everburning fires in the Ghetto continue unabated. It was inevitable that unrest in the Ghetto would grow, finally drawing the attention of the powers that be.
A known gang from the refugee ghetto of Mulmaster wishes to make a statement at an important function at the Thayan Embassy.
A murder mystery investigation is needed to catch this culprit, or the delicate peace between the city and its Thayan supporters could be shattered! Jul 29, Old pirates tell an aged tale of a black dragon attacking merchant ships sailing the Moonsea. The beast was slain, or so they thought. Recently, merchant ships have been attacked, and they say the culprit was a black dragon. The beast may fly away with a few victims, but it leaves the rest to fend for themselves in the Moonsea. Could this be the same creature from before?
Can the adventurers slay the dragon and bring peace to the waters of the Moonsea? Jul 22, Everyone in Moonfern Ford knows to avoid the Tainted Grove, a place of darkness and evil amidst the sylvan beauty of Cormanthor. When a young hunter goes missing in the forest, things in the village take a dark turn.
Imagery | Power Poetry
The Tainted Grove is a four-hour adventure for characters of level , balanced for five 3rd-level characters. It is the third part of the Elvenflow Saga, a series of standalone adventures set on the banks of the Elvenflow Estuary near the shore of the Moonsea. These adventures premiered at the UK Games Expo and are designed to evoke the feel of the classic UK series of modules: strong stories, rich on folklore, with plenty of scope for roleplaying. Jun 05, This one's been a long time in the running, but it's finally here.
Hatred burns with a fire unlikely any other; and the hotter the flame, the more difficult it is to stamp it out. Beneath the rubble of Mulmaster, and a group of angry men and women seek to stoke smoldering embers of hate anew into a raging conflagration. Can you stop them before it is too late, or will evil rise once more from the ashes—free to burn all it touches? Level 9. May 23, This is a familiar scene.
- Contracts and Commercial Transactions (Aspen Casebook)?
- Tutaishi: The African Tale!
- Building Learning Experiences in a Changing World: 3 (Advances in Business Education and Training);
- Wizards of the Coast!
- Darstellungsform Reportage (German Edition).
The same faces surround you as the last time you were in this dark, dank cell. Your friends, your party members. A looming figure goes over your crimes and holds out a glowing gemstone, offering a trade for your lives. This was formerly a special adventure that could only be run if a DDAL administrator or Wizards of the Coast employee was attending your public event, but we've decided to unleash it upon the public! Dreams of Undeath by Gregory Hallenbeck. Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so?
Beneath a Rising Moon
The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue serving the community. This adventure imagines what it's like to be on the other side of a holy war against the undead. Conflicts between followers of the two faiths are frequent.
Once a year he is roused from his deathless sleep to share his wisdom and provide rulings for the congregations during a ritual called the Ceremony of the Blood Moon.
Archive for the ‘ Jason Dark ’ Category
In return he receives the people's blood which sustains him and transfers their knowledge to him. It's just a week before the Ceremony and Dal's mausoleum has been vandalized. This is where you come in. It runs in approximately four hours of play. Some things are best left to rot in their forgotten temples. Dec 13, When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers.
Dec 29, All of the scribes in Candlekeep are reporting eerie dreams, dreams in which the flying citadels of Ancient Netheril remain aloft among the clouds, with the modern skylines of Neverwinter and Waterdeep far below. These hazy visions all end the same way: with tremendous calamity as those fortresses smash down upon the defenseless metropolises. What aid can be enlisted when such doom is on the horizon?
Dec 19, With schedules and deadlines rigid, any bigger bumps in the road might result in disaster. Who would want to keep the people of Chult from celebrating this long-revered holiday? Feb 17, During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave or foolish enough to venture to the mysterious depths of the Feywild in order to uphold their end of the alliance!